It’s official: Rockstar Games’ Grand Theft Auto V — originally released all the way back in 2013 for Xbox 360 and PS3 at the tail end of the seventh generation of video games, later coming to PS4, Xbox One and eventually PC thereafter — joins both Minecraft and the accumulatively many iterations of Tetris in becoming the third IP to sell in excess of one hundred million copies. Publisher Take-Two confirmed the milestone yesterday during the company’s latest quarterly financial release, citing the game’s multiplayer component Grand Theft Auto Online, unsurprisingly, as the biggest source of financial longevity for the game. What’s more, Take-Two also confirm that support for GTA Online will continue with Rockstar adding even more content alongside the planned online component to their other recently-released title, Red Dead Redemption 2.
Needless to say though the game’s longevity outside of its ever-expanded (and microtransaction-heavy) online mode, is still bizarrely surprising given how much of a staple the game has managed to be within the retail charts week in, week out. And while it may have finally slipped from out the top ten standings, it almost seemed as if the game would never leave the UK charts for example, continuously showing up even in the top three for that given week — right up to the middle of this year. We may never know how the game has faired outside of the UK up until this period of time, but if this milestone is any indication, it’s clear people around the world (somehow) were still more than happy to buy the game by the millions each and every year.