Hello, and welcome to yet another edition of Screenshot Saturday, highlighting some of the best and most promising games being promoted with the #screenshotsaturday hashtag! Now it is the end of the year, so with the holidays coming up, it does seem like things may slow down until the new year and PAX South/GDC/PAX East season begins. But that still doesn’t mean we don’t have a good chunk of offerings, so let’s jump right into things!
#screenshotsaturday should be asked too: https://t.co/hrhOiKl2mV
— Felix The Reaper (@FelixTheReaper) December 1, 2018
Felix the Reaper- Yes, we have featured Felix here quite often, and this is also a tweet basically referencing an earlier tweet from a couple of days ago, but this is a call to help name one of this quirky puzzler’s mechanics, thus making a direct contribution to one of the indie community’s most anticipated games. So if you can think of a good name for reaper teleportation, now’s your chance to immortalize one of your ideas.
This #screenshotsaturday takin a peep at our render pipeline for #thewildatheart. At runtime, upright assets are tilted to the cam and ground assets are stretched slightly vertical. We then apply all kinds of 2d sorting to handle remaining layering. #indiedev #madewithunity pic.twitter.com/rpb96XwLz0
— Chris Sumsky (@chrissumsky) December 1, 2018
The Wild at Heart- It is always a treat to get a little look at the perspective and different layers a 2D game such as this uses in its development, highlighting just how impressive the way everything comes together is. So now we get a further this whimsical action-adventure game’s graphics, making us want it and its colorful world even further. Damn, it looks amazing…
I enjoy creating different lighting schemes. Night-time lighting gives more opportunities to get fancy and paint with light while warm day-time is just damn cheerful. @BanditPointVR#screenshotsaturday #vive #oculus #vr #htcvive #indiegames #gamedev #gameart #indiedev #unity3d pic.twitter.com/b29mf6YkCo
— Sami Kuronen (@ArtIndubitably) December 1, 2018
Bandit Point- What we have here is a VR shooter where medieval clockwork robots duke it out, and as one one would expect from a concept such as that, things can get quite colorful. So proper lighting is indeed important, since it allows the colors to pop in various ways, and as noted here, also alters the atmosphere. Be it day or night, that’s still some well-lit carnage.
ROOM 04#signalis #screenshotsaturday #gamedev #indiedev #lowpoly #pixelart #ドット絵 pic.twitter.com/DQAOs9v40n
— Yuri Stern | SIGNALIS (@LastStarfarer) December 1, 2018
Signalis- At first, you may see this as just your basic, standard shot from another sci-fi/horror game. But then you begin to notice the blurry figure more and more…just what exactly is in that room? Insane experiments and/or dark secrets? And is that thing even human? There’s only one way to find out, and it won’t be pretty…
#screenshotsaturday Working on new enemies that #Elsie will be facing on her journey. Here we are trying out a type of Wasp homing enemy. Once we get all the mechanics of each enemy ready, we will work on their final art. #gamedev #pixelart pic.twitter.com/8Pq7c0qINb
— Knight Shift Studios (@KnightShiftTeam) December 2, 2018
Elsie- Believe it or not, but this may actually be one of the more calmer moments that our titular android heroine will have in this game. It looks like one extremely action-packed game with some amazing artwork, and we can’t wait to see what future threats appear along the way. Something involving tarantulas and explosions, maybe?
Big dude stomping through the woods for #screenshotsaturday
Art by @Hainsaw
Animation @puppiesandanime #indiedev #gamedev pic.twitter.com/zFehi6OGiw— Totem (@matt_lawf) December 1, 2018
Totem- So far, all we know about this game is that it’s a top-down adventure with pixel art, a shapeshifting mechanic, and a theme of turning loss into strength, suggesting a focus on narrative. But that doesn’t mean there won’t be chance for some epic action, as the hulking behemoth here suggests quite the intriguing confrontation. The bigger they are, though…
It's December 1st, so we thought we'd get the Grumblegard in the Christmas spirit with a brisk walk across the ice caps ☃️ #screenshotsaturday pic.twitter.com/v0DKN7zzyu
— Big Crown: Showdown (@BigCrownGame) December 1, 2018
Big Crown: Showdown- See, at least one game is already beginning its Christmas celebrations! Granted, this is a multiplayer brawler where knights gladly beat each other up for a shot at the crown, and one knight here sent another plummeting to their doon, but hey, ice! That’s the spirit of the season there, right?
Do you want some combos? Sure you are! (in #9MonkeysOfShaolin)!#screenshotsaturday #UE4 #indiegame #indiedev #gamedev #IndieGameDev #EpicFriday #unrealengine #pcgaming #MadeWithUnreal pic.twitter.com/GXhLRhfgDc
— Sobaka Studio (@SobakaStudio) December 1, 2018
9 Monkeys of Shaolin- Classic kung fu action + Classic beat-’em-up gameplay = The opportunity to pull off some classic combos, naturally. We only have room for a four-hitter right now, but the way the use of the character’s staff is smoothly implemented into things still sure makes it visually impressive, nailing the mood quite right.
https://twitter.com/CSR_Studios/status/1069047886867021824
Dead Pixels II- It’s been quite long time since the original zombie-killing retro action game, but now it’s coming back with some enhanced graphics to boot. It also gains some new undead threats to fight, as seen with the nuns here. Not sure if the recent Conjuring spin-off played any role in their inclusion, but it looks there will still be fun to have in blowing away these sisters.
Parkitect released out of Early Access recently, and people have made some really cool stuff in it. Have a look:https://t.co/LbNF1pwNCw#screenshotsaturday pic.twitter.com/cIRRcIF7If
— Parkitect (@ParkitectGame) December 1, 2018
Parkitect- Typically, this feature tends to lean towards games that are currently in development or still have yet to come out. But given that a lot of titles that leave Early Access tend to get lost in the shuffle, we may as well show a little love to this newly-released amusement park simulator as well. After all you can’t go wrong with any game where you can seemingly make a single roller coaster that spreads over the entire park.
https://twitter.com/ShotOne_/status/1068965917927854081
Shot One- Sure, one could easily point out that a proper Windjammers sequel is on the way in the future, but there is easily enough room for for than one arcade sports title involving flying discs, so we definitely welcome Shot One’s eventual release. Plus, you can’t turn down a chance to see killer moves like this in 3D as well as 2D.
https://twitter.com/timgarbos/status/1068955084191604736
What The Golf?- The self-described golf game for people who hate golf now adds mountain bikes as well. We’re not certain if this is also for people who hate mountain bikes, but it still looks gleefully insane either way. Dare I ask what the par would be here, though…
https://twitter.com/FobTi/status/1068833875235938304
Numgeon- We may have The Textorcist on the way next year, but what about those who want a dungeon crawler that focuses on numbers as opposed to one focusing on words? Well, that’s where a game such as this comes in. The presentation may be minimalist, but it definitely appears to have the type of clicker gameplay that could easily get addictive.
https://twitter.com/RobotVery/status/1068927175896850433
Very Helpful Robot- As the title implies, you play as a very helpful robot attempting to assist children children in crossing a street in a futuristic city. However, this is no small feat, as you are traversing what is apparently the most dangerous street in the city. Aside from the flaming barrels here, there’s also the explosions, rockets, and killer ham. One has to wonder what the actual crime in this city is like…